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1. | Identifies whether buttons on the Xbox controller are pressed or released |
2. | The graphical user interface elements that help the player to interact with the game. |
3. | Refers to the process of saving the game and loading the saved game. |
4. | Identifies the capabilities and type of Xbox controller |
5. | This UI control is best suited for a save-load user interface |
6. | Represents the position of left and right sticks |
8. | This method helps you to load the required UI assets in your game. |
9. | Draws each menu item and displays the selected menu item in a different color |
11. | Represents the current state of the mouse |
12. | Incorporate background sound effects for a game's UI asset. |
13. | Known as the progression of the game from one state to another state. |